Flash Web Page Construction
- Save psd design file for web as JPG.
- Import to Flash Library as a background layer and drag across timeline.
- Library - new symbol - button.
- Within button window - Drag JPG design onto stage and line up the cross with where button one will be.
- New Layer - draw square button over the cross guide. Insert key frames within UP OVER DOWN UP channels. UP - button is black and plain. OVER- Text appears underneath. (write this under button) DOWN - square changes colour UP - change square back to original colour.
Back to Scene 1.
- Drag button one onto frame 1 of a new layer. Place button into correct location on background.
- Extend button across timeline to same length as background.
- New layer - name as button1 details (to appear in screen)
- Insert keyframe at frame 20 and apply action script - "stop"
- New layer above both previous layers - Leave as blank key frame and extend to length of button 1 and background. Apply action script on this layer as "stop".
- Click on button on the stage and apply action script: "on - release" and "go to and play (20)"
Repeat this for the rest of the buttons ensuring that each button extends from frame 1 to the end frame. Also ensure that the 'details' layer for each button only appears every 10/20 frames for one frame with the action script "stop". Each will appear further along the timeline as more buttons are dragged over.
Each button should have a blank layer with action script on frame 1 "stop", lasting the entire length of the timeline (as required)



- New flash doc. Modify - 800x600 pixels.
- Import to Flash Library as a background layer and drag across timeline.
- Library - new symbol - button.
- Within button window - Drag JPG design onto stage and line up the cross with where button one will be.
- New Layer - draw square button over the cross guide. Insert key frames within UP OVER DOWN UP channels. UP - button is black and plain. OVER- Text appears underneath. (write this under button) DOWN - square changes colour UP - change square back to original colour.
Back to Scene 1.
- Drag button one onto frame 1 of a new layer. Place button into correct location on background.
- Extend button across timeline to same length as background.
- New layer - name as button1 details (to appear in screen)
- Insert keyframe at frame 20 and apply action script - "stop"
- New layer above both previous layers - Leave as blank key frame and extend to length of button 1 and background. Apply action script on this layer as "stop".
- Click on button on the stage and apply action script: "on - release" and "go to and play (20)"
Repeat this for the rest of the buttons ensuring that each button extends from frame 1 to the end frame. Also ensure that the 'details' layer for each button only appears every 10/20 frames for one frame with the action script "stop". Each will appear further along the timeline as more buttons are dragged over.
Each button should have a blank layer with action script on frame 1 "stop", lasting the entire length of the timeline (as required)



- New flash doc. Modify - 800x600 pixels.

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